Raptorsuchus

Raptorsuchus (pronounced Rahp-tuhr-soo-kuhs) is the third evolution in The Krayven line. This was created in-game and published on 13th April 2009.

Naming
Literally meaning Bird of Prey Crocodile, it is actually rather an accurate description of the creature, in both look and intended behaviour.

Parts in Use
Like all in-game creations, this was limited by both parts available and DNA acquired.
 * Mouth: CrocKisser
 * Senses: Soulless
 * Limbs: Python (Arms), Broncosaurus (Legs)
 * Extremeties: Bonestickler (Hands), Talon Paw (Feet)
 * Weapons: Scimitard
 * Details: Whipwhick

How it's Made
Having played Spore for a couple months by now, Vektrix had a plan with this evolution of creatures. Knowing what he wanted The Krayven to look like he was very focussed on the parts he was seeking and going to use. During The Krayven evolution he was more focussed on posture, and this sports a similar body to Pisciraptor and it's spawn.

It is the first raptor, and one of only a few, in fact, to sport a cocsical bump that is evident in Late Cretaceous Raptors. It also sports a Whipwhick as a tagged on tail, though why this kept is anyone's guess. This is also an early foray into long-necked or flexible necked raptors. Such an adventure would not be undertaken again until the Limbed Raptors some 18 months later.

Texture and Colour
The Krayven line was carefully coloured, and was the only in-game evolution that Vektrix focussed his efforts on. Each evolution sported subtle changes from the previous, in an attempt to show a clear linear progression. From earlier versions it still keeps the shiny skin, which was black from the beginning.

The green spots were a hangover from the previous creature in the line, however, this evolution sported some brand new red scarring, as a pre-emptive signature of the type of lifestyle it would be leading as a hunter.

Size
At 1.5 - 2m long and 1 - 1.2m tall this predator would weigh as much as 50kg.

Diet
A pure carnivore, it will scavenge and hunt pretty much anything that moves or moved.

Behaviour
An extremely aggressive creature, they live in pairs and raise their young for approximately three months before rejecting them to fend for themselves. They spend pretty much all of their time hunting or sleeping in caves. They hunt as a pair in order to maximise the prey they go for, but animals ten times larger than them are regular targets.

Though not terribly fast, they have got a turn of speed that could surprise most animals. They are however not unknown to hunt each other. Often, if one partner in the pair dies, the other will eat them and then go onto find another partner. When finding another partner is very hit and miss, and about half of these encounters end in partnering, the other half end in the death of one or both parties.